Monster Hunter Now Carnival 2024 gets a global version in November

For those who couldn’t make it to Tokyo
Niantic

Niantic announced that Monster Hunter Now Carnival 2024 Global will take place on November 2 and 3, 2024, bringing the event to players around the world after the offline version in Tokyo.

Starting on November 2, 2024, at 9am local time and ending one day later at 11:59pm local time, the full experience will require you to purchase a ticket for $14.99 USD. This will unlock a Special Quest that will allow players to challenge Nergigante at Elder Dragon Interception points, as well as Silver Rathalos and Gold Rathian in the wild.

Completing the initial Special Quest nets players materials to craft event-exclusive weapons and armor, which come with a neat quality-of-life improvement: Their traits change based on difficulty rating of the prey users are after, allowing them to join the fray even without high-level equipment.

Monster Hunter Now Carnival 2024 Global also increases the spawn rate of large monsters to replenish their numbers more quickly, boosts the access range in the field by 50%, and leaves waiting times for Elder Dragon Interceptions and Hunt-a-thons by the wayside, allowing players to join these whenever they wish.

Though Nergigante, Silver Rathalos, and Gold Rathian will be exclusively available to those with a ticket during the event, monsters debuting at Monster Hunter Now Carnival 2024 Global will be available for everyone at a later date – so if you don’t want to buy a ticket, you’ll just need to be a little more patient.

Check our Monster Hunter Now Carnival impressions from Tokyo for more on the game.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg