Need for Speed Unbound gets a battle pass, 16-player co-op mode, and progression reset

Update for the racing game is inbound
Need for Speed Unbound gets a battle pass, 16-player co-op mode, and progression reset
Need for Speed Unbound gets a battle pass, 16-player co-op mode, and progression reset /

Need for Speed Unbound is getting an update that’s bound to be a bit controversial, as it adds both a new battle pass system and an in-game store to the racing title from EA and Criterion while deleting any progress you’ve made so far in the multiplayer rankings. You can kiss your rank 99 goodbye and start from the bottom. At least you’ll get some in-game cash from EA as compensation, so all your efforts were not completely in vain.

The new ranking system, called Speed Pass, is modeled after your regular ole’ battle pass, which means its rewards are only available temporarily. It contains 75 levels offering cosmetic items such as clothes, wheels, decors, banner items, driving effects, and more. Reaching the milestone at level 50 nets you a legendary custom Dodge Viper vanity piece.

The in-game store coming to Need for Speed Unbound contains three item packs ranging from a price of $5.99 to $14.99, which all contain different cosmetic content pieces. There’s nothing that would boost your performance during the game’s activities. A purchase will automatically add ten levels to your Speed Pass as well.

However, the update isn’t all about making more money: Link Up, a new 16-player co-op mode, is coming to the game as well. You’ll find random Link Up events at seven different locations on the map every four to eight minutes and can complete the challenges contained within these events to get extra XP.

You and the other players need to work together to reach the challenge’s objectives, such as getting a certain amount of time in the air by making stunts or knocking out a certain number of containers and so forth. The goals actually scale depending on how many players are matched in the current event, so don’t worry about objectives being too difficult if you didn’t get a full lobby. Naturally, the cops will come in to ruin the fun after a while, adding another element to each of the challenges.

As for quality-of-life features, Need for Speed Unbound will get a chat wheel as well as a fast travel option with the upcoming update alongside a host of balance changes and other small adjustments.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg