Neverness to Everness gets new trailer and gameplay footage at TGS 2024

Supernatural open-world RPG fusing GTA with Genshin Impact
Hotta Studio / Perfect World

Hotta Studio presented another trailer and around 13 minutes of gameplay footage from its new open-world RPG, Neverness to Everness, at Tokyo Game Show 2024. The gacha game will be using an urban setting with supernatural elements, combining concepts from iconic games like Genshin Impact and GTA.

In a bit over two minutes, the new gameplay trailer showed off parts of Hethereau, the fictional city in which the game takes place, as well as some of the playable characters, such as Adler, Sakiri, Edgar, and Hotori.

Additional footage can be seen in the 13-minute gameplay video available on Reddit, which goes into combat, movement mechanics, vehicle gameplay, and the general urban vibes of the game.

Though some of the details are a little lacking – such as vehicles merely clipping through people as opposed to actually running them over – the footage once again shows the impressive scope of the title. The urban open world of NTE looks fantastic and quite huge with areas outside of the immediate city seemingly being accessible as well.

Standing out as well is the behavior of the NPCs, which take out umbrellas or run while covering their heads when it’s beginning to rain. Visually, the urban landscape looks great in the wet, too, with the neon lights of the city creating some beautiful imagery.

Combat looks like a mixture of Genshin Impact and Wuthering Waves – it’s clearly based on the former and takes some elements from the latter, but doesn’t go quite as far in terms of its depth.

Previously revealed information showed that NTE will have multiplayer modes and allows players to run their own businesses and customize their vehicles.

NTE is planned to come out on PC, iOS, Android, and PS5.


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Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg