Palworld Pokémon mod with definite copyright infringement is coming

Nintendo’s lawyers are sharpening their knives
Palworld Pokémon mod with definite copyright infringement is coming
Palworld Pokémon mod with definite copyright infringement is coming /

Buckle up, because a Palworld Pokémon mod is coming. Yes, it’s a real thing.

If you haven’t been living under a rock over the course of the last three days, you’ll know about Palworld, Pocketpair’s fusion of survival crafting game and creature collector. Perhaps you’ve also felt some familiarity with some of the critters available in the game due to their aesthetics. We’re talking about how some of them look very much like barely legally distinct Pokémon.

There have been lots of discussions about this topic over the last couple of days – both the legal as well as ethical sides of this issue.

Well, this whole thing is about to become even more complicated, because a YouTuber with the name ToastedShoes has teased an upcoming video… of him playing a Palworld mod that’s adding complete 3D character and creature models from Pokémon into the game. You can find the short teaser, which probably has enough footage to cause several raised eyebrows over at Nintendo, below:

Palworld does not have official mod support yet, but that has never stopped dedicated modders from doing what they do best. Obviously, this mod – which you can’t play with yet, as it doesn’t have a release date at the moment – comes at a spicy time: Palworld is speedrunning several sales milestones and has entered the podium when it comes to concurrent player records on Steam, all while this debate about copyright infringement is raging on in the background.

If Palworld is not infringing on Nintendo’s copyrights, this mod definitely is – and if Pocketpair knows what’s good for itself, it’ll do its damndest to keep things like this Pokémon mod away.

It reminds me of the initial debate around modding in Total War: Warhammer. Mods had always been a core part of the Total War games, which includes huge overhaul projects – like the Lord of the Rings or Warhammer mods for Medieval 2. When a game with the official Warhammer license came out, developer Creative Assembly put certain rules in place for modders in a bid to avoid any sort of legal complications with Games Workshop or anyone else – that includes the rule that mods cannot include any content from non-Games Workshop IPs. There was a lot of outcry about it, but at the end of the day limited mods are better than no mods.

Pocketpair would be well advised to follow a similar policy in order to keep Nintendo off its back.

Don’t get me wrong, having official Pokémon and Digimon and whatever you can think of in the game would be good fun, but it’s a thorny issue best avoided entirely.

Palworld FAQ: All your important Palworld questions, answered


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg