Palworld and Terraria are cooking up a collaboration for 2025

An indie powerhouse couple
Pocketpair / Re-Logic

Did anyone have a Palworld x Terraria collaboration on their bingo card for 2025? No? Yeah, the announcement of the partnership by Japanese studio Pocketpair was definitely a surprise, but it is more than welcome, as it unites two of the most popular and beloved indie games on Steam.

Palworld, of course, is the younger half of the pair. It was released early in 2024 and saw a truly rapid rise in popularity, breaking records as it attracted more and more people thanks to its mix of survival crafting and creature collection elements.

Terraria, the 2D title combining elements of Minecraft and classic RPGs, is held in the highest of regards on Steam. Initially released in 2011, the game has sold close to 60 million copies at this point and is still receiving updates by developer Re-Logic – even though the studio keeps insisting that every patch is going to be the final one.

Aside from providing us with a unique indie team-up, this collaboration is pretty exciting because Terraria usually goes all out for occasions like this one. Its crossover with Dungeon Defenders 2 saw an entire tower defense progression system added to the game, for example.

Dare we dream of a creature catching system? Perhaps. As for what Palworld could receive, the possibilities are quite manifold: One of Terraria’s bosses could become a raid target in Palworld, or some equipment from the RPG could make its way over.

In any case, you can add this to your list of things to be excited about for 2025.

Palworld fans seemingly won’t have to wait so long for another regular update to their game – in the same post in which Pocketpair announced the crossover, it teased that news about the next update will come “very soon.”


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg