Pentiment is coming to Nintendo Switch

Former Xbox-exclusive gets release date on Nintendo’s console
Pentiment is coming to Nintendo Switch
Pentiment is coming to Nintendo Switch /

Pentiment will be released for Nintendo Switch on February 22, 2024. This announcement from the Nintendo Direct show in February 2024 wasn’t a massive surprise, since Microsoft already revealed that four of its exclusives would be coming to Switch and PS5 soon – Pentiment previously was identified as a likely candidate for this by a leak alongside Hi-Fi Rush.

Developed by Obsidian Entertainment, a Xbox first-party studio since November 2018, the title came out in November 2022 for PC, Xbox One, and Xbox Series X|S. Pentiment is set in 16th century Bavaria and has players take over the role of an illustrator called Andreas Maler, who gets embroiled in a series of murder mysteries he needs to solve. Players can define Maler’s past experiences throughout their playthrough, giving them different options to solve the cases.

Pentiment artwork.
Pentiment is set to land on the Switch :: Obsidian Entertainment / Microsoft

Pentiment was made by a small team of 13 people at Obsidian and features a striking art style based on medieval manuscripts, prints, and woodcuts. Josh Sawyer, the title’s director, wanted to make a game like Pentiment since the ‘90s due to his passion for history, having studied the Holy Roman Empire, where the game takes place, at university.

It received strong reviews overall, getting a score of 88/100 on Metacritic, and was especially lauded for its writing and story.

Pentiment was nominated for several awards in 2023, winning Best Narrative at the 23rd Game Developers Choice Awards.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg