Pioneers of Pagonia is set for a December 2023 release date

From the creator of The Settlers
Pioneers of Pagonia is set for a December 2023 release date
Pioneers of Pagonia is set for a December 2023 release date /

The Settlers creator Volker Wertich’s upcoming city builder and economy management game, Pioneers of Pagonia, will be released into Early Access on PC on December 13, 2023, via Steam. This has been announced at the start of gamescom 2023, where fans will be able to see the first publicly accessible build of the title. It’s also been nominated for the “Most Wholesome Game” award at the convention.

Worry not, though, as more testing opportunities are coming up: There will be a closed playtest for those registering by subscribing to the official newsletter about the game as well as a public demo ahead of Steam Next Fest 2023 in early October.

Pioneers of Pagonia screenshot of a bustling village.
Yes, this oozes The Settlers vibes / Envision Entertainment

Pioneers of Pagonia is stated to feature over 40 different buildings as well as over 70 types of goods and resources to work with. Thousands of little Pagonians are supposed to run around and busy themselves with economic processes at any given moment – the German word “Wuselfaktor” is the most apt way of describing it.

You need to set up efficient production chains and establish an economy as you explore surrounding lands full of secrets. Hostile animals, plundering bandits, and even mythical creatures threaten your people, so their protection is another key area for you to consider.

The game will feature procedurally generated maps to ensure replayability – not exactly an innovation, since random maps have always been a staple in The Settlers for Skirmish Mode. It’s planned to be a single-player title with co-op functionality being added after release.

The title strongly channels the first four entries into Ubisoft’s The Settlers series, which are beloved by fans to this day, aiming to become a true spiritual successor to those games since the actual sequels departed a lot from the original recipe to a point where the series’ identity has changed completely.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg