Project Mugen is now called Ananta and a trailer is coming in December 2024

A life signal from the ambitious gacha game
Naked Rain / NetEase Games

Project Mugen, the urban open-world RPG from Naked Rain and NetEase, finally has an official name: It will be called Ananta, which means the same thing as Mugen – "infinite" – only in another language.

A brand-new teaser accompanied the name change and ended a long period of silence around the highly anticipated project.

Fortunately, people interested in Ananta won’t have to wait another few months before hearing from the developers again, as the release of another trailer has been set for December 4, 2024.

Ananta has made a name for itself among enthusiasts of the gacha game genre for its visuals and character designs as well as the inclusion in the formula of classic superhero elements – the only wrinkle is that we haven’t seen any real gameplay as of yet, as all teasers so far were cutscenes. With a game as ambitious as this one, players fear that the performance on mobile won’t be up to par.

With Ananta showing signs of life in the same week that Neverness to Everness released new details about itself, the gacha game competition for 2025 and beyond is heating up.

The niche has shown signs of oversaturation in 2024, so big names like Arknights: Endfield, Azur Promilia, Neverness to Everness, and Ananta will be locked in a tough battle for attention, player time, and disposable income.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg