Red Dead Redemption PC release date confirmed for October 2024

Rockstar makes it official
Rockstar Games

After the PlayStation Store leaked Red Dead Redemption coming to PC earlier this year, RDR developer Rockstar Games has made things official: Red Dead Redemption and its Undead Nightmare DLC will be available on PC starting on October 29, 2024.

Rockstar enlisted the help of Double Eleven to create this port of the action-packed Wild West RPG, adding “PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.”

Support for “NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, and shadow quality settings” is listed as well.

Additional details as well as pre-order information is set to be revealed later this week, according to Rockstar.

Rockstar brought Red Dead Redemption to PS4 and Nintendo Switch in 2023. You can check out our comparison of RDR on PS4, Switch, and Xbox to get a look at what you can expect.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg