Sand Land combat, stealth, and vehicle customization shown in gameplay trailer

Akira Toriyama’s art style come to life
Sand Land combat, stealth, and vehicle customization shown in gameplay trailer
Sand Land combat, stealth, and vehicle customization shown in gameplay trailer /

Bandai Namco’s upcoming RPG Sand Land, which is based on a manga series of the same name written and illustrated by Akira Toriyama, got an official gameplay trailer showing roughly nine minutes of in-game footage.

Viewers can get a solid taste of what they can expect the title to play like with sections of the video showing off combat, a bit of stealth gameplay in which the main character spooks one unfortunate guard so much that he falls unconscious, and vehicle customization.

Check out the gameplay trailer below:

Akira Toriyama’s art really comes to life in the footage, which also evokes works like Mad Max with its vast desert landscapes and post-apocalyptic vehicles. Speaking of which: Sand Land almost seems like it’s been a mech game in disguise all along. We see tanks, walkers, and hovercraft with all sorts of wacky armaments and upgrades that engage each other in combat.

Main character Beelzebub can also dish out damage up close and personal, though, grabbing enemies and whirling them around himself before unleashing them against their colleagues as an impromptu missile. He can also lift giant rocks and throw them or use his demonic powers, unleashing massive waves of energy in an area around himself.

Add giant monsters, boss battles, and what looks like a housing system and you’ve got a very interesting mix brewing.

Sand Land is set to be released on April 26, 2024, for PC, PS4, PS5, and Xbox Series X|S.

Video game release dates: every game coming in 2024


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg