Saudi Arabia buys more Nintendo stock, becomes biggest external shareholder

Push into the gaming industry continues
Saudi Arabia buys more Nintendo stock, becomes biggest external shareholder
Saudi Arabia buys more Nintendo stock, becomes biggest external shareholder /

Saudi Arabia, through its Public Investment Fund (PIF), has become the biggest shareholder of Nintendo outside of the company’s own stocks. The PIF purchased another bunch of Nintendo shares, boosting its ownership from 6% at the start of 2023 to a total of 8.3%, according to a report by Bloomberg.

The investment in Nintendo is part of a larger strategy to diversify the Gulf state’s economy and reduce the dependence on oil. The PIF also invested in Chinese gaming giant Tencent through the Savvy Games Group it set up, adding those shares to its collection of stock from Activision Blizzard, Capcom, EA, Nexon, Take-Two, and Koei Tecmo.

In addition, it took over two of the world’s leading esports tournament organizers last year, merging them into the ESL FACEIT group. Naturally, esports fans were not happy with this development, fearing that the Saudis are going to use gaming tournaments to ‘esportswash’ their human rights abuses.

This is also what makes the Nintendo investment such a grating concept to wrap one’s head around: The Japanese company stands for family-friendly games like no other and takes that image very seriously – an image that could not be more different to a theocratic and absolute monarchy that oppresses women and beheads people on a regular basis.

Gamers fear that the Saudis will leverage their economic power to worm their way into positions that will give them decision-making powers over the content of the video games these studios produce.

The Last of Us 2 kissing scene.
The Last of Us Part 2 landed on the chopping block in Saudi Arabia / Naughty Dog

The Last of Us Part 2 is banned in Saudi Arabia due to containing a romance between two women, the God of War titles before 2018 were banned for violence and containing religious content that didn't fit into the kingdom's wahhabist views, and Spec Ops: The Line not only was banned, but even had its website blocked for depicting a destroyed Gulf state city. That's just the tip of the iceberg. Needless to say, Saudi Arabia having an input on what games can and cannot show is a terrifying idea.

It’s unlikely that this will be the end of Saudi Arabia’s investment spree in the gaming industry or even Nintendo. Bloomberg quotes industry consultant Serkan Toto, based in Tokyo, who “wouldn’t even be surprised if it continues to increase its stake in Nintendo going forward.”


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg