Sins of a Solar Empire 2 roadmap for Season 1 revealed

A lot of free content and one paid DLC
Ironclad Games / Stardock

Ironclad Games and Stardock have revealed the Season 1 roadmap for Sins of a Solar Empire 2 and the best part is that players won’t have to wait very long for the first updates to arrive. A new patch has been scheduled for November 21, 2024, bringing a chunk of additional content as well as improvements:

  • New custom debris for capital ships, titans, and starbases
  • Three non-colonizable gravity wells with unique gameplay conditions: Magnetic Cloud, Plasma Storm, and Radiation Storm
  • Four new star types: White dwarf, red dwarf, blue giant, and black hole
  • Improvements to the pacing of the first hour of gameplay

Before the end of 2024, another couple of additions are on the agenda:

  • Two non-colonizable gravity wells with unique gameplay conditions: Ship Graveyard, Particle Fountain
  • Advent Unity ability improvements
  • Quality-of-life improvement updates

Going into 2025, Ironclad Games and Stardock want to release a paid DLC, Paths to Power. In addition to that, more free content is scheduled as well:

  • Additional planet textures
  • New minor faction for Advent
  • New artifact types
  • New gameplay feature: Planetary population
  • New factional planet types
  • Rework of gas giants
  • New moon types
  • Additional neutron stars
  • Quality-of-life improvement updates

All the above changes and the DLC are planned for the first quarter of 2025. For more on the space strategy game, find our Sins of a Solar Empire 2 review.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg