Third Star Wars Jedi game seems to be on the way

EA is hiring team members to continue the series
Third Star Wars Jedi game seems to be on the way
Third Star Wars Jedi game seems to be on the way /

Trilogies are probably the format Star Wars is known best for and that seems to go for movies as well as video games. EA and Respawn Entertainment’s Star Wars Jedi saga seems to be headed for a third entry as well, as job adverts from EA spotted by VGC seem to confirm.

The company is hiring a principal game writer, senior VFX artist, and audio engineer to work on the series. Both of the technical roles stress that experience in Unreal Engine 5 is beneficial for the candidates, perhaps indicating that the third Star Wars Jedi game will make a jump into the newer engine from Unreal Engine 4, on which it ran up to this point.

Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor are third-person adventure games in which players control Cal Kestis, a young padawan hiding from the Empire and later joining the fight against it. They were positively received by critics as well as the audience, though Survivor made negative impressions with its disastrous technical performance at release. Despite a late launch and more time to polish the game, it was nearly unplayable on PC and continues to be a bit of a buggy mess even after several patches have been released.

Star Wars Jedi 3 has not been officially announced just yet, but with these job openings it’s safe to say that more content in the series is coming.

This isn’t the only Star Wars game in development at the moment – EA alone has two more titles in the oven: a first-person shooter made by Respawn with one of the creators of the original Star Wars: Battlefront at the helm as well as a strategy game developed by a studio consisting of former Firaxis Games employees.

There are still a lot of open jobs on the shooter project, so it’s a bit unclear how far along that title’s production is.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg