Steam Families: Revamped game-sharing feature is now available for everyone

Major improvements to the existing system
Valve

Valve has announced that Steam Families, its revamped game-sharing feature, is now available for all users of the platform, coming with major improvements to the previous family functionality.

Everyone can start a Steam Family now, inviting up to five family members. Everyone inside this group will gain access to the shareable games – this is something publishers decide on – of all other family members as part of the new family library, which is accessible from your own library.

When playing a game from the family stash, you’ll still create your own save games, get your own achievements, and can curate your own mod lists from the Steam Workshop. However, probably the most important change made to the previous system is that family members can now play games simultaneously.

Before, only one family member could access the shared library at any time, even if they wanted to play different games. Now, your sibling can dive into Alien: Isolation while you conquer worlds in Age of Wonders without anyone kicking someone else out of their gaming session.

If you both want to play Alien: Isolation at the same time, you need to have two copies of it inside your library, of course.

Steam Families is offering parental controls for families with kids, allowing them to restrict which games they can play, how long they can play, and whether or not they should be able to access the Steam Store or make in-game purchases. Users can also allow their children to request the purchase of games.

Sharing games with your loved ones comes with some risks, though: If someone cheats using your copy of a game and gets banned, that ban will be extended to you as well. Adult members of a Steam Family can kick out other members at any point.

If you want to change your Steam Family – or refill a previously occupied slot – you need to be patient: A one year cooldown is associated with switching, refilling, and creating families.

You can check the official blog page for more information.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg