Steam adds PlayStation controller support filters in store update

You can now search for games supporting your PS gamepads
Steam adds PlayStation controller support filters in store update
Steam adds PlayStation controller support filters in store update /

Steam has pushed out a new store update that makes it possible for users to filter for games that support PlayStation DualShock and/or DualSense controllers. Previously, users could only directly search for games that support Xbox gamepads. Games will now clearly display which types of controller they support, both on their store pages as well as in your own library.

“Players are clearly interested in using controllers to play a huge variety of games. In fact, around 12% of all active players on Steam are regularly using a controller. And some individual games can see the majority of their players using a controller. For example, many popular ball sports games can have well over 80% of their players using controllers, while many popular punishing RPGs have more than half their players using controllers,” Valve stated about this update.

Steam poster showing PlayStation controllers.
Steam now features options to search and filter games for PS controller support / Valve

The company noted that last year, there were over three billion game sessions that included controllers with 60% using an Xbox gamepad and 27% using a PlayStation gamepad. In the same time period four years ago, Steam registered around 990 million such sessions, which indicates a huge growth of controller use since then.

“Data like this tells us that players love the ability to kick back and play with a controller. And given the existing public reports about just how many PlayStation 4 and 5 consoles have been sold in the world, there are certainly a huge number of DualSense and DualShock controllers already in people's houses and ready to be plugged into a PC for a match of football or another run at that challenging boss fight,” Valve continued.

If you’re interested in the full update notes, you can find them below:

  • Store: Updated the display of supported controllers to split out DualSense, DualShock, and Xbox controllers separately.
  • Store: Updated search filters to include more device types to filter results by.
  • Store: Updated Controller Friendly hub to include filters for device type and device-specific Top Played/New and Trending results.
  • Store: Added display of “Controller Recommended” when a developer suggests that their game is best with a controller.
  • Store: Updated the notice on store pages of games that require a controller or VR to play as well as the notice on store pages for games which support both VR and non-VR modes.
  • Steam Input: Implemented a new, default mode for PS controllers where Steam Input will be enabled only in games without their own support for the device.
  • Library: Added a section in library game pages to describe the level of controller support. This only appears if Steam can tell that you have a controller currently connected.
  • Library: Enabled the controller configuration button to always appear next to the settings button for individual games.
  • Library: Updated the controller configurator screen to also describe the full set of popular devices supported by the game while indicating the currently connected device.
  • Library: Added a yellow notice to Steam library game pages when looking at a game that requires a controller to play.
  • Library: Added launch process steps to prompt users to plug in a controller when launching games that require or recommend them.
  • Library: Added a launch process step to describe when Steam Input is translating button presses from a typically unsupported device.
  • Library: Updated the logic and icons that indicate controller support for each game when in grid view.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg