Suicide Squad contains a battle pass, a leak shows

You also need six currencies to kill the Justice League
Suicide Squad contains a battle pass, a leak shows
Suicide Squad contains a battle pass, a leak shows /

Suicide Squad: Kill the Justice League is currently being developed by Rocksteady, the studio behind the Batman: Arkham series, and set to launch on May 26, 2023, for PC, PS5, and Xbox Series X|S.

A recently leaked image, which VGC confirmed to be authentic and to stem from a test build, shows the game’s menu and immediately caused gamers to press the panic button: not only is there mention of a battle pass, but you can also count no less than six in-game currencies to be present. At first glance, that points towards a heavy live-service aspect to the co-op game.

According to VGC’s source, however, the battle pass merely contains cosmetic items such as skins to customize Harley Quinn, King Shark, Deadshot, and Captain Boomerang, the playable characters of the game.

The six currencies seem to be various XP resources to level up different skill trees for each of the four rogues, though it remains to be seen how much grinding this entire process will require.

Marvel’s Avengers, another live-service superhero game, has become quite notorious in the gaming community for the massive amount of time it takes to power up characters, prompting many unflattering comparisons.

Suicide Squad will be playable in teams of up to four players or solo, sending you into missions in an open-world Metropolis. It’s described as an action-adventure shooter by the developers.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg