The Sims 5 is probably going to be free-to-play

Surprising no one, The Sims 5 looks to be a live service game
The Sims 5 is probably going to be free-to-play
The Sims 5 is probably going to be free-to-play /

While The Sims 4 has made the jump into being a free-to-play product a long time after its initial release as a full price product, Electronic Arts (EA) and Maxis are very likely eyeing this business model from the very beginning for The Sims 5. A job advert spotted by simscommunity.info seems to confirm that the next iteration of the popular life simulation series, which is officially known as Project Rene at the moment, will be a live service title.

“Own Project Rene’s in-game marketplace of content and UGC [user-generated content, editor’s note] (free and paid), and manage a data-informed player-centric player purchase journey – maximizing value to players, optimizing player spend patterns, and minimizing player churn,” the posting for a new Head of Marketplace and Monetization states. The advert has now been taken down, but is still visible here.

It continues: “Own pricing of all content in this free-to-enter game, ensuring we have an optimal pricing and content architecture. Provide guidance to content teams on in-game content needs to meet player demand.” While it’s unclear what exactly EA means by “free-to-enter,” it’s pretty clear that The Sims 5 – or at least basic parts of it – will be available without paying anything.

According to the ad, Maxis wants to create “a nimble live service culture of test-learn-iterate across platforms (PC, Mobile, Consoles).”

The Sims 4 has retained its DLC pack-based expansion model despite the move to make the base game free and this is certainly a route The Sims 5 could take as well. Alternatively, EA may look to a subscription-based model as it had initially planned for The Sims 4. The plans for a premium membership were scrapped shortly before the game was released, though, with EA going for the tried and tested DLC model instead of taking a risk with one of its flagship products.

It seems like there might be a possibility that users will be able to monetize their content on the marketplace as well, selling their creations in the game with EA taking a cut. It certainly reads as if user-generated content will be available directly in the game through official channels at least.

In any case, The Sims 5 is likely still quite a few years away from launch and many things can change between now and then as the last-minute switch of The Sims 4’s business model illustrates, so nothing is set in stone.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg