The Witcher 3’s realistic monster vaginas to be removed after “unintended” inclusion

Mod creator says CD Projekt used it without permission
The Witcher 3’s realistic monster vaginas to be removed after “unintended” inclusion
The Witcher 3’s realistic monster vaginas to be removed after “unintended” inclusion /

Update (Feb. 15, 2023): The great The Witcher 3 vagina mystery seems to have been solved. CD Projekt has confirmed towards Kotaku that they had indeed incorporated a mod called Vaginas for Everyone into their update, because it was already included in the HD Monsters Reworked mod. That mod's creator never disclosed this fact towards the studio, leading to the unintended inclusion of realistic monster vulvae.

It also seems like the HD Monsters Reworked author never got a permission to use Vaginas for Everyone in the first place, according to the genital maestro himself. The mod's Nexus Mods page indeed fails to give credit to Vaginas for Everyone's creator, which is usually done among modders. That's just good manners, but also helps clear up compatibility questions. In this case, etiquette was clearly broken, which led to this hilarious situation.


Original (Feb. 14, 2023): This is not a headline I thought I would ever write, but here we are. After players discovered that The Witcher 3’s updated version for PC, PS5, and Xbox Series X|S included detailed genitals on female monsters, developer CD Projekt was just as confused as the community and started to investigate the case.

The Polish studio has since confirmed one of the theories thrown around right after the discovery – namely, that one of the community mods used in the update contained the realistic anatomy.

In a statement made to Kotaku, CD Projekt calls the addition of these monster vaginas “an unintended result” of merging together many community mods and enhancements developed in-house.

It also confirmed that it intends to remove the textures from the game, which include visible labia and pubic hair on female creatures like crones.

The mod CD Projekt implemented is very likely called Vaginas for Everyone and its creator has claimed that the developer used their work without asking for permission.

Though the studio has not responded to this claim yet, it stated before the release of The Witcher 3’s big update that it asked every mod creator whose work they integrated into the new game version for permission and reimbursed them:

“Additionally, we are including several popular mods in the update (they’ll be available depending on the platform). We obtained permissions from their creators, reimbursed them, and they’ll be featured in the credits of the updated game. The mods were reworked and assets optimised as needed, and the game adjusted to run with them. There was even a case when a dev got so engrossed in tinkering when including a mod that he ended up simply remaking that particular aspect of the game. So, in a way, the game comes with some mods already included.”

It’s possible that CD Projekt integrated the mod unknowingly by implementing a mod collection that had already included Vaginas for Everyone, which would explain the studio’s version of the story. Such packages are often products of several modders collaborating with each other or at least giving each other permission to reuse their works. If that turns out to be not the case, though, the vagina affair could drag on for a bit longer.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg