The Witcher remake will be an open-world reimagining

Geralt of Nvidia
The Witcher remake will be an open-world reimagining
The Witcher remake will be an open-world reimagining /

CD Projekt Red is remaking the first The Witcher game, and it's going to be more like The Witcher 3 in terms of structure, featuring a fully open world. 

When CD Project Red first started making The Witcher, it didn't have the budget for massive sandbox games. Of course, that's all changed since the success of The Witcher 3 and Cyberpunk 2077

The company confirmed the change in direction for the remake in a recent investor report, which confirmed it will be open world and called it a "modern reimagining" of the RPG. 

In the original game, players explored linear maps and moved from story moment to story moment, with the odd optional quest tucked away in caves and dungeons. It looks like the remake will be closer to The Witcher 3, allowing you to explore the world as you wish and choose whatever contracts take your fancy. 

Work on the remake is currently being done by Fool's Theory, under the supervision of CDPR itself. This could change as development progresses, of course. CDPR recently made the decision to bring its upcoming next-gen update for The Witcher 3 in-house after originally being contracted out.  

Some of the developers at Fool's Theory have previously worked on The Witcher games, and CDPR studio head Adam Badowski says "they know the source material well, and they know how to make incredible and ambitious games". 

Elsewhere, CDPR is also working on a brand-new Witcher trilogy, as well as a new Cyberpunk game, DLC, and more. 


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Kirk McKeand
KIRK MCKEAND

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg