EA cancels new Titanfall game, report claims

Titanfall fans just can’t catch a break
EA cancels new Titanfall game, report claims
EA cancels new Titanfall game, report claims /

The two Titanfall games are some of the most highly-praised single-player shooter experiences available and fans have been clamoring for a third game in the same style, waiting since Titanfall 2’s release in 2016.

Respawn Entertainment did plan on making a third entry into the series, but that project became battle royale shooter Apex Legends instead, which shares its setting with Titanfall and references events from the two games at several points.

The hopes of Titanfall fans have now been dashed again, as EA has canceled another potential game in the series according to a report by Bloomberg. Apparently code-named Titanfall Legends, or TFL for short, the game was envisioned as a single-player title set in the universe Titanfall and Apex Legends share. Mohammad Alavi, who left EA in 2022, directed the project.

EA is planning to reassign the team to new positions internally, according to the report.

Respawn, which has evolved into one of EA’s most successful studios, has expanded in recent years and works on several projects aside from supplying Apex Legends with new content. The studio is currently developing Star Wars Jedi: Survivor, the sequel to its successful single-player game Jedi: Fallen Order, which has been delayed to April 2023 from the original March release. It also works on an untitled Star Wars first-person shooter and produces an untitled Star Wars strategy game in cooperation with Bit Reactor.

EA recently halted the development of Apex Legends Mobile and Battlefield Mobile as well, shutting down these services.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg