Total War: Warhammer 3 Araby mod has custom voice acting for everything

It’s not a desert mirage
Total War: Warhammer 3 Araby mod has custom voice acting for everything
Total War: Warhammer 3 Araby mod has custom voice acting for everything /

What has once been a pipedream has become a wonderful reality: Team OvN, a group of very dedicated and talented modders, has added a complete set of custom voice lines to its Araby faction mod in Total War: Warhammer 3. This is a brilliant achievement and makes the already great mod stand out from the fray even more, adding an additional layer of immersion and a professional feeling to it.

The OvN Lost Factions: Araby mod on the Steam Workshop fills out one of the holes in the title by adding one of the missing Total War: Warhammer factions to the official Immortal Empires map as well as the Immortal Empires Expanded and The Old World map mods.

Some lord wished for Bretonnia to be wiped out and this djinn is complying :: Team OvN / Creative Assembly

As you can easily tell by the name Araby is Games Workshop’s version of the Arabians – and just like for every other faction in the game, different aspects of their culture have been twisted almost to the point of caricature. It’s always good to remember that Warhammer’s depiction of different peoples is not to be taken seriously in this context. They got some lore and models in the past, but weren’t explored for the Total War series.

Team OvN took the Araby lore in existence and created its own vision of what the faction could look, feel, and sound like in Total War: Warhammer 3. In its mod, you can play three factions of the Araby culture with their own custom mechanics (though they also share a few).

Sultan Jaffar’s Sultanate of Araby revolves around uniting the factions and taking revenge on Bretonnia, Estalia, and Tilea for their past crusades against the country.

Fatindira’s Aswad Scythans stand between Araby and the realms of the Tomb Kings – and players can decide which side deserves their allegiance, giving them unique rewards.

Finally, the Golden Magus is leading The Golden Fleet, a group of pirates. They take some of the Vampire Coast’s mechanics and come with an upgradeable ship for their leader.

Aside from the standard infantry you’d expect, Araby offers units such as war elephants of many sizes, powerful djinns, flying ships, and monsters constructed from living rope, all inspired by the folklore and history of the region.

The fact that the team went through the trouble of writing voice lines for lords and units and having people record them to enhance their mod speaks for their passion and dedication. At the moment you can only have one active mod with custom sound files active at once, but OvN is working on a solution for this. For the time being, Lost Factions: Araby is the best mod to fill that slot in any case.

Total War: Warhammer 3 best mods on the Steam Workshop


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg