Total War: Warhammer 3 Patch 5.3 will bring Ogre reworks and a new Vampire Counts unit

Bloodsuckers overcome their fear of pointy sticks
Creative Assembly / Sega

Creative Assembly is gearing up for the release of Patch 5.3 for Total War: Warhammer 3, which is expected to arrive in the coming week, and has finally revealed some of the things players can expect from the update.

A quick and easy highlight is the free addition of another unit, this time for the Vampire Counts. It looks like the bloodsuckers have overcome their fear of pointy sticks, as they will gain access to a Grave Guard variant with halberds. This finally provides them with a tankier anti-large infantry option.

However, the crown jewels of Patch 5.3 are the reworks being executed with the update. One of them touches the Ogre Mercenaries and brings the following changes:

  • Increased the Ogre mercenary unit cap per army to 3 from 1
  • Ogre mercenary pools now replenish at a rate of 1 unit every 5 turns
  • The quality of mercenary units available now depends on the tier of the Ogre camp
  • More mercenary units are now available from Ogre camps, including: Ogre Bulls, Ogre Bulls (Dual Weapons), Maneaters (Pistols), Mournfang Cavalry, Ogre Giant

The upcoming DLC, which will feature content for the Ogre Kingdoms, will bring a dedicated system for Mercenary Contracts, so the current one has been renamed to Bounties alongside some changes:

  • Changed the 10 turn generation into a rolling objective "Bounty" system: The feature was previously only available every 10 turns which wasn’t very interactive, instead it’s now made so that Bounties are more of an interest more consistently
  • All objectives are now available continually, instead of only being able to select a single one: The gameplay for Bounties is now more opportunistic in nature and you don’t have to accept a single mission but instead can tackle any and all Bounties at your leisure

Creative Assembly is also working on a big balancing round for items that was set to come out with Patch 5.3, but the developer stated that internal feedback flagged some issues with it. This is why these changes won’t make their way into players’ hands with the next update. However, Patch 5.3 will still bring 18 new generic and six new unique ancillaries into the game.

Further tree-related changes to battle maps and yet another round of battle balance changes are planned for Patch 5.3 as well.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg