Total War: Warhammer 3 – The Old World Campaign mod brings players back to where things started

A huge version of the first game’s map is now playable in the third entry
Total War: Warhammer 3 – The Old World Campaign mod brings players back to where things started
Total War: Warhammer 3 – The Old World Campaign mod brings players back to where things started /

The Total War: Warhammer 3 modding community never ceases to amaze and has yet again released another groundbreaking custom campaign for the strategy game. ChaosRobie and a crew of other talented creators have published The Old World Campaign, which is essentially the gigantic and much more detailed version of the campaign map from the original Total War: Warhammer game.

In Warhammer Fantasy, the Old World is basically the equivalent to real-life Europe. This was the region which Creative Assembly initially focused on for the first game in the trilogy, kicking things off with a region and factions most players would be relatively familiar with before stuff became more exotic in the second and third game.

Yeah, that's a big and scary forest you don't want to get lost in now :: Creative Assembly / ChaosRobie

Warhammer 2 and Warhammer 3 focused on different regions of the world, but introduced the Mortal Empires and Immortal Empires campaign maps as well, which combined all the current content from the trilogy on a single enormous world map. The impressive Immortal Empires Expanded mod went even further, making areas like Nippon and Khuresh playable.

In a way, ChaosRobie’s Old World is closing the circle, bringing players back to where everything started – but with a stark difference in scale.

666 settlements are present on this map, an absolutely massive amount of conquerable territory. A ton of brand-new factions has been added in this mod as well to populate all those lands. Fans of the setting will find many familiar names among the newcomers.

The Old World Campaign opens up a lot of new possibilities, especially in conjunction with some other popular mods out there. Players can finally fight for control of the vast forests in Bretonnia with the Wood Elves, Beastmen, Greenskins, and Bretonnians, or once again strive to unite the Empire as Karl Franz – only it takes you a lot more turns now, as there is a lot more ground to cover.

The Old World Campaign immediately joins the best Total War: Warhammer 3 mods, that’s for sure. While Creative Assembly is currently going through a difficult period after the cancellation of Hyenas, which may put the Total War: Warhammer 3 DLC roadmap into question, players will find continued entertainment in user-generated content.

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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg