Potential EA Sports FC rival UFL releases gameplay footage

UFL alpha stage gameplay is divisive among potential players
Potential EA Sports FC rival UFL releases gameplay footage
Potential EA Sports FC rival UFL releases gameplay footage /

It’s an exciting time for the soccer game audience: EA Sports will launch its first EA Sports FC title this year, leaving the historical FIFA branding behind, and Konami’s eFootball, well, exists. However, a bunch of potential rivals looking to capitalize on these changes are waiting on the sidelines – the likes of Goals and UFL want to build their own base of players in the heavily EA Sports-dominated genre.

UFL has now released some gameplay from its ongoing alpha tests. The footage was shot in a game build from January 2023, according to the developers. “It may feel raw, but we’re making progress & will deliver an update once we finish implementing the new animation system,” they added.

These gameplay scenes proved a bit divisive among the target audience, however. Animations, gameplay speed, and passing options are being both criticized and lauded online with people rightly pointing out that this is still alpha gameplay and so subject to change.

Still, critics are a bit worried about the arcadey feel the game seems to have, as they had hoped for a more realistic soccer experience from UFL and the other non-EA Sports soccer games in general. While EA Sports’ product has the reputation of being arcadey and unrealistic, it’s overall the best choice right now for anyone looking to get an authentic soccer game experience behind the controller.

The industry giant is currently running the FUT Birthday promo in its popular Ultimate Team mode, celebrating the cash cow’s creation over ten years ago.

Soccer game enjoyers aren’t the only ones looking for salvation from EA Sports’ dominance at the hands of smaller developers: Football fans have their eyes set on Maximum Football, which tries to tackle Madden.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg