Warhammer 40,000: Space Marine 2 surpasses two million sales

Doubling the in-universe Space Marine count
Saber Interactive

Saber Interactive and Focus Entertainment will surely light an extra candle to praise the Emperor this week, because Warhammer 40,000: Space Marine 2 has surpassed two million sales a day after the launch of its Standard Edition and five days after the beginning of its early unlock phase for owners of the more expensive versions. It already became the most popular game of the IP ever released on Steam over the course of its early unlock weekend.

“Two million Space Marines have joined the fight to protect the Imperium in Space Marine 2,” the publisher wrote. “We’re so grateful!”

The Imperium has access to around one million Space Marines in the universe of Warhammer 40,000, so gamers have already doubled the firepower of mankind’s greatest fighting force – or, rather, made up for all the turncoat legions swearing their allegiance to Chaos.

Actor Clive Standen (Vikings, Camelot), who voices the Space Marine 2 protagonist Titus, also shared a message of thanks: “Brothers and sisters of the Imperium, this is Lieutenant Titus coming to you with a message of gratitude and honor,” he said in a video posted on social media

“Two million warriors have joined the fight in Space Marine 2 already. We thank you! You are not only players. You are warriors of the Imperium and heroes to the Ultramarines. For the Emperor! For two million brothers and sisters!”

Space Marine 2 comes with a spectacular single-player campaign that sees players struggle to deflect a Tyranid invasion and deal with the interference of Tzeentch, as well as a series of PvE co-op missions and a fun PvP multiplayer mode that pits Space Marines against Chaos Space Marines.

Check out our Space Marine 2 tips to progress through the campaign or read our Space Marine 2 review if you still need to make up your mind about joining the Emperor’s glorious ranks.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg