Warzone 2's proximity chat is creating hilarious moments

Some players are trying to be friendly in Warzone 2 and it's not going well
Warzone 2's proximity chat is creating hilarious moments
Warzone 2's proximity chat is creating hilarious moments /

Warzone 2, the next battle royale shooter in the Call of Duty series, is finally here, and players are already betraying each other.

Thanks to proximity chat, which allows you to hear microphone comms from nearby players regardless of whether they're on your team or not, there are already some funny encounters floating about online. 

Since it's Call of Duty, it usually goes like this: one person swears they won't kill the other before doing exactly the opposite. 

In one Reddit clip, a player takes another down. When down, your teammates can revive you, or you can get yourself up with a self-revive kit, assuming nobody finishes you off while in the downed state.

In the clip, the downed player begs for his life. It's his first game on, he says, and he promises he won't retaliate if the attacking player lets him get back on his feet. Never trust a COD player. 

You can check out the clip on Reddit. 

In another, two players meet and one promises the other that they're friendly. They have a little chat and, well, I'm sure you can guess the rest. 

Click this link for that clip

Have you been playing? Some people are already review bombing Warzone 2 on Steam, but it seems like plenty of folks are having a nice time... if your idea of a nice time is getting Julius Caesared.

If you're thinking of dropping in, check out our Warzone 2 tips


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Kirk McKeand
KIRK MCKEAND

Kirk McKeand is the Content Director for GLHF.  A games media writer and editor from Lincoln, UK, he won a Games Media Award in 2014 in the Rising Star category. He has also been nominated for two Features Writer awards. He was also recognized in MCV's 30 Under 30 list in 2014. His favorite games are The Witcher 3, The Last of Us Part 2, Dishonored 2, Deus Ex, Bloodborne, Suikoden 2, and Final Fantasy 7.  You can buy Kirk McKeand's book, The History of the Stealth Game, in most bookstores in the US and UK.  With a foreword written by Arkane's Harvey Smith, The History of the Stealth Game dives deep into the shadows of game development, uncovering the surprising stories behind some of the industry's most formative video games.  He has written for IGN, Playboy, Vice, Eurogamer, Edge, Official PlayStation Magazine, Games Master, Official Xbox Magazine, USA Today's ForTheWin, Digital Spy, The Telegraph, International Business Times, and more.  Kirk was previously the Editor-in-Chief at TheGamer and Deputy Editor at VG247. These days he works as the Content Director for GLHF, a content agency specializing in video games coverage, serving media partners across the globe.  You can check out Kirk McKeand's MuckRack profile for more.  Email: kirk.mckeand@glhf.gg