Warzone 2 Season 2 release delayed, but brings back Resurgence

Good news, bad news, eh?
Warzone 2 Season 2 release delayed, but brings back Resurgence
Warzone 2 Season 2 release delayed, but brings back Resurgence /

Here’s the bad news: Season 2 for Warzone 2, the Call of Duty battle royale game, has been delayed. Instead of arriving at the beginning of February, 2023, as was originally planned, fans have to wait until February 15, 2023, for the release of Warzone 2 Season 2.

The studios working on Warzone 2 want to use these extra two weeks to include additional changes to the game prompted by community feedback, according to a post by Call of Duty’s official Twitter account.

In the same breath, Activision confirmed some good news with the addition of a Resurgence-style map into Warzone 2.

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The Resurgence mode was very popular in the original Warzone and featured a smaller map than the main battle royale mode, which enabled quicker and more action-packed gameplay. While Warzone 2 launched without a Resurgence mode, the developers stressed this would be added soon after release – a promise they are now making good on.

Ranked Play is also making a comeback and changes will be made to both the Gulag and the loot system, which might be the areas where the devs want to work in some more feedback by the players. As usual, you can also expect the new season to add additional weapons.

Dataminers predict that an old fan favorite and a staple in the Call of Duty weapon roster will be added in the form of the crossbow. A shotgun called Vepr-12 also seems to be in the works.

For the best Warzone 2 meta weapons, check out our linked guide – with Season 1 lasting two additional weeks, you’ll need to be able to survive in the current meta as best as you can.


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Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg