Arkane founder teases new game that will make fans of Dishonored and Prey ‘happy’

WolfEye Studios’ upcoming title
WolfEye Studios

Arkane founder Raphael Colantonio, who left the company in 2017 after the launch of Prey, has been teasing his next game on social media and said it would be particularly appealing to fans of some classic Arkane titles.

“We’ll reveal a bit more about our next game in a few days,” he posted. “Fans of the previous first-person games I was involved with (Dishonored and Prey) will be happy.” In classic tease fashion, no further details were divulged. 

However, Colantonio clarified his statement a little: The upcoming game is not getting a public reveal yet – what he meant was that the studio will show the game off to publishers in order to get a cooperation going. That means, of course, that fans will need to remain patient.

Colantonio is currently the president and creative director at WolfEye Studios, which debuted in 2022 with Weird West, an isometric RPG set in the Wild West with supernatural elements and immersive sim aspects. Devolver Digital acted as the game’s publisher.

Weird West certainly showed that WolfEye has the capability to create that signature immersive sim gameplay Colantonio and Arkane are famous for – so a return to the first-person perspective in addition to that will surely delight fans.

With Microsoft shutting down Arkane Austin in a shocking move after the flopping of Redfall, one of the most prolific creators of immersive sim gameplay has vanished. Colantonio criticized the leadership at Microsoft harshly for shutting down the studio he founded, but it could prove to be a blessing in the long term: WolfEye is perfectly positioned to fill the hole Arkane Austin left behind.

Arkane’s French studio in Lyon is still alive and kicking: It’s been revealed at The Game Awards 2023 that the team there is working on Marvel’s Blade.

Check out our deep-dive into the history of Arkane Studios to learn more about Colantonio and his games.


Published
Marco Wutz

MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg