Speedy 4X strategy game Yield: Fall of Rome is set for a January 2025 release on PC

One to watch for strategy game fans
Billionworlds / Daedalic Entertainment

Billionworlds and Daedalic Entertainment announced that Yield: Fall of Rome will be released on January 20, 2025, on PC. A turn-based 4X strategy game, the title is set in Late Antiquity during the fall of the Western Roman Empire and wants to offer a “focused” and speedier experience than other genre representatives.

Players will be able to choose from one of eight unique factions with their own special units and buildings. Your goal? Make a place for your people in the power vacuum Rome is leaving behind by leading the charge against the besieged empire or help stabilize it and reap great rewards in return.

Over the course of your campaigns, you’ll be able to choose the kind of society you want to build – you can preserve your people’s ancient traditions or accept Romanization, making it easier for you to become the heir to Rome’s great legacy.

Yield: Fall of Rome features both solo campaigns and multiplayer matches on top of seasonal campaigns you can complete, aiming for top spots on the leaderboard. You can also customize campaigns and play with other people via the cloud, giving every participant up to 24 hours to submit their moves for the current turn.

Find a trailer for the “fast-paced” 4X turn-based strategy game below: 

Does Yield: Fall of Rome have what it takes to join the best games featuring Ancient Rome? We’ll know more come January 20, 2025.


Published
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg