Zynga’s CSR2 adds Sasha Selipanov’s NILU hypercar

Phew, look at those curves
Zynga

CSR2, the free-to-play racing game for iOS and Android, has added one the latest hypercars to be built as a playable vehicle. Designed by none other than the renowned Sasha Selipanov, the NILU is a custom-built monster that goes against the trend of packing as much technology as humanly possible into a car. Instead, the NILU’s motto is “analog brutality” – it wants the driver to establish “a raw, unfiltered connection with the machine.”

Its inspirations range from “classic Italian automotive masterpieces” to “Bauhaus, mathematics, 60s F1, American muscle cars and Avantgarde metal music.” Quite a combination. Powered by a 6.5 liter, 12 cylinder engine especially designed for the chassis, the NILU is an unabashed love letter to fast cars.

“Designing cars is my passion and it’s a pleasure to see the NILU hypercar come to CSR2 for the game’s passionate fans to race on the track,” commented Sasha Selipanov. “It feels full circle for a car that I created using digital tools to now exist in a digital world in parallel with the physical car.”

James Hans from CSR2’s development team added: “It was an honor when Sasha connected with us to bring his new brand and creative vision to CSR2 as the digital destination to experience the latest and greatest cars. Players can now experience this unique hypercar’s high-octane performance and stunning design anytime they want in-game.”

CSR2 allows players to collect, customize, and race with their favorite cars. Rated 4.6/5 on the Google Play Store and 4.7/5 on the App Store, the game has been downloaded over 150 million times.


Published |Modified
Marco Wutz
MARCO WUTZ

Marco Wutz is a writer from Parkstetten, Germany. He has a degree in Ancient History and a particular love for real-time and turn-based strategy games like StarCraft, Age of Empires, Total War, Age of Wonders, Crusader Kings, and Civilization as well as a soft spot for Genshin Impact and Honkai: Star Rail. He began covering StarCraft 2 as a writer in 2011 for the largest German community around the game and hosted a live tournament on a stage at gamescom 2014 before he went on to work for Bonjwa, one of the country's biggest Twitch channels. He branched out to write in English in 2015 by joining tl.net, the global center of the StarCraft scene run by Team Liquid, which was nominated as the Best Coverage Website of the Year at the Esports Industry Awards in 2017. He worked as a translator on The Crusader Stands Watch, a biography in memory of Dennis "INTERNETHULK" Hawelka, and provided live coverage of many StarCraft 2 events on the social channels of tl.net as well as DreamHack, the world's largest gaming festival. From there, he transitioned into writing about the games industry in general after his graduation, joining GLHF, a content agency specializing in video games coverage for media partners across the globe, in 2021. He has also written for NGL.ONE, kicker, ComputerBild, USA Today's ForTheWin, The Sun, Men's Journal, and Parade. Email: marco.wutz@glhf.gg